Note: The following information and above footage are based on alpha gameplay
Description:
Fragile Equilibrium is a game about the imperfection and impermanence of life. It is a reflection on transience, a Balancing Act between progress and regrowth, and a reminder to find beauty in decay and inevitable destruction. Using old-school shmup mechanics and form, Fragile Equilibrium invites the player to explore a world of quick actions, forced decisions, and subtle strategy: will you engage every enemy you can? Will you pass over a difficult encounter? Will you fire or dodge? But with each action or inaction, the player falls ever out of balance – too aggressive, too passive, too quick, too slow. And as balance decays so does the world, eroding over time and out of space, compressing the player to a smaller and smaller area, pressing in upon the mind. Built upon layered interactions, a Wabi Sabi aesthetic idealism, and a rich, broken world of times long past, Fragile Equilibrium invites the player to reflect on their play, their world, their nostalgia, and themselves. Find your balance, live a life well played.
-Description from the Fragile Equilibrium Facebook Page
Teammates: This project had a team of 15 individuals working under MAGIC Spell Studios @ RIT
Tools: JavaScript, Brackets, Git (Private Repository)
Contributions: